Angela Bello

Relapse

You wake up at the bar of a disco fever dream with no memory of what happened. To get it back, you explore a surreal, endlessly evolving nightclub where dreams and reality meet. Oh, and everyone is an insect.

Developed over 8 weeks by a team of designers, artists and programmers. I was responsible for set dressing, look development, lighting, and shader creation.

Awarded BUAS Best Game and Design 2021.

Type
Game Project
Year
2021
Studio
Client
Role
Concept, Modeling, Texturing, Shaders, Look Dev & Lighting
Scope
Software
Unreal Engine, Maya, Substance Painter, Photoshop
Year
2021

I built a node-based animated water ripple material in Unreal Engine, paired with a raindrop effect, for a neon corridor. The ripples distort the reflective surface and the emissive neon reflections, which gives the floor a wet, living look. I tuned the lighting and reflections so the emissive sources carry the scene’s depth and mood.